
Most important, we won't tell you how to play. You can play the game with a different approach and discover entirely new pathways. The game emphasizes replayability and reactivity, and your choices will make a real difference. Reactivity, Choice, and Real Consequences.The story is thoughtful and character-driven-epic in feel but a deeply personal narrative, with nontraditional characters and companions who have their own motivations and desires that drive them throughout the game. In Numenera, however, "magic" is actually something surprisingly different. The game has a fantastic, original setting, with awe-inspiring painterly visuals, imaginative locations, truly offbeat items, and massive feats of magic. Your words, choices, and actions will be your primary weapons.
The philosophical underpinnings of Torment drive the game, both mechanically and narratively.
A Deep, Thematically Satisfying Story. To do that, we examined PS:T carefully, and took these four pillars as our foundation: We want Torment to challenge, reward, surprise, and entertain you in ways that PS:T did. We're crafting Torment with the goal of creating a gameplay experience like that evoked by Planescape: Torment (or PS:T). (You’ll be able to get it from Steam, and other DRM-free download options will be made available.) How Is Torment: Tides of Numenera Similar to Planescape: Torment? The game will be distributed DRM-free. The game will be available in English, French, German, Italian, Polish, Russian, Spanish. The game will be developed in the Unity engine for PC (Windows), Mac, and Linux platforms. The story-driven game will have a rich dialogue system and approach similar to that of Planescape: Torment. You will play a single, specific character, though you will encounter optional NPC companions you may choose to include in your party. Torment is a single-player, isometric role-playing game. With Torment, we're striving to create a rich role-playing experience that explores similar deep, personal themes. Torment continues the thematic legacy of Planescape: Torment, a critically acclaimed role-playing game from 1999 that's considered by many to be a hallmark for storytelling in computer RPGs. Torment: Tides of Numenera is a game set in the world of Monte Cook’s new tabletop RPG setting, Numenera. Torment: Tides of Numenera Official Homepage